The pan-faculty project inside Morisset Library will serve the entire 91ƷϳԹ student population by providing competitive and recreational video games in-person and virtually. The multi-purpose venue will:
- Provide video games research through in-house projects and collaboration with research institutes.
- Raise awareness and train students in healthy gaming practices, prepare for professional careers, educate on players’ rights and more.
- Involve students from the 91ƷϳԹ esports club, the Game Dev club and Boards Games Club.
Low-cost innovation and sustainability shaped the new space, with Professor Thomas Burelli, Co-Chair in Pedagogical Innovation of the 91ƷϳԹ Civil Law Section, aiming to secure investments from sponsors to make it financially self-sufficient by 2026.
“These three clubs represent several hundred students from our community and are planning to organize more than 50 events over the course of 2024-25. Over the past decade, the esports industry has in viewership and popularity and the industry is worth billions globally,” explains Burelli of the Faculty of Law – Civil Section, who has previously created a video game about video game law.
WHAT: Launch of The Gaming Hub
WHEN: Tuesday, September 24 from 5 p.m.
WHERE: Morisset Library (MRT), Room 144
To confirm attendance and for all media requests, please email: [email protected]